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Cosmophony Torrent Download [Xforce]

Updated: Mar 11, 2020





















































About This Game Cosmophony is a musical shooter designed for demanding gamers seeking an original and intense experience. You must control the heart of a fallen goddess within a dying universe in order to fulfill her destiny. Your goal is to progress through a series of levels designed to be played to an exhilarating, 100% drum and bass soundtrack by DJ Salaryman (DnB Arena, RAM records). Discover a powerful new gaming experience that is uniquely satisfying. - Constant 60 FPS - Unique synesthetic design based on music - Impressive HD graphics with psychedelic background videos - 100% DnB soundtrack created especially for the game Note that this game is designed with more experienced gamers in mind: the difficulty level, while gradual, is still very high. 1075eedd30 Title: CosmophonyGenre: Action, IndieDeveloper:Bento-StudioPublisher:FrogamesRelease Date: 9 Jul, 2015 Cosmophony Torrent Download [Xforce] cosmophony music. cosmophony ps3. cosmophony wii u. cosmophony ps4. cosmophony apk. cosmophony trophy guide. cosmophony review. cosmophony psnprofiles. cosmophony ps vita. cosmophony vita. cosmophony trophäen leitfaden. cosmophony playstation. cosmophony gameplay. cosmophony nintendolife review. cosmophony trophies. cosmophony steam. cosmophony ps4 trailer. cosmophony wii u review I feel so torn with this game. i was yanking my hair out trying to beat almost every level, While it has great music and interesting backgrounds that rhythmically went with the tunes, Its very challenging. One of the hardest games i think i've ever played. I've never been so happy to unlock achievements than i have with this one. I only suggest if you're a masochist. Seriously though, it was more work than i really wanted to put in. Because im so butthurt that its too extreme for me i give it a 5\/10.. Fun..... that is all!. I kept going back and forth on this game, even considered giving up on the last level. But I've been enjoying it immensely the whole journey.Because the video trailer is misleading (in a negative way) and tells you nothing about what Cosmophony feels like, I encourage you to see my gameplay video (no commentary). I hope you can understand how enjoyable it was to play the game in this manner.http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=564193901The first two levels allow you to follow the tune to a great extent and can be perfected by anyone, and the game is totally worth it for that feeling alone. The following levels, though, made me feel confused. At first they just seemed like a bunch of random obstacles. But understanding came with time and practice. A big component in this game is memorization (yes, the levels are not generated; same every time). Usually I'm an opponent of memorization, but here it's very pleasant, because the levels are indeed tuned to the music. Knowing what comes next in the music is vital for knowing when to expect the obstacles. And the so called "muscle memory" helps with the obstacles themselves.To complete a level (a bit under 2 minutes each) you need to go through it from the beginning to the end without failing. It's a bit annoying that the difficult parts are usually towards the end. But the game can't be blamed, because there is a practice mode with plenty of checkpoints and free traversal between them. For more casual gameplay you don't even have to play outside of the practice mode. Even so, the final levels can be a nightmare to complete if you don't get into the right mindset.Cosmophony is played mainly with 2 directional buttons which let you switch between the 7 lanes. Then there is the shoot button which you should use whenever there is a special kind of obstacle in front of you. This mechanic is very simple and there is no penalty for spamming the button all the time, or just evading these obstacles. Even so, this mechanic is beneficial to the gameplay. If you want to make the game even more interesting, you can try to shoot to the beat instead of just spamming, like I did in my video. Destroying every destroyable obstacle is the requirement for "perfect" completion of each level, but it's not something that everyone should do (there aren't even achievements for this).Another thing I would note is that, especially in the later levels, the music's rhythm sometimes corresponds to when the obstacles pass you, and not to when you need to move away, so you need to make a big mental effort to not press the keyboard button when you hear a beat, but instead anticipate it and move before it.Graphics are nice and clean. Music is made by a great Drum&Bass artist Salaryman.In conclusion, I really liked the game, but I realize that it may be just because I'm part of the target audience and because I worked around potential annoyances to make it interesting for myself, so can't give it a 10\/10.\u2605\u2605\u2605\u2605\u2605\u2605\u2605\u2605\u2606\u2606. Quite fun, has some good mechanichs and the music is nice.. This game is worth a buy. It's cheap, so why not? If you like Super Hexagon then it is very similar and just as enjoyable. I have completed 3\/5 of the levels so far and do not think it is very difficult. I expect the last 2 to be more challenging, but nonetheless I think it's a fun arcade game that will keep you entertained every now and then when you're bored.. The \u201cBest use of music!\u201d Award. The only thing that is really good in this game is difficulty level. If you love hard games, you will have some fun, but everything depend on how much time you want to spend in training mode to learn every tricky moments on harder levels. Too bad everything else fails. The music isn't really that good and there are only few levels. There is no editor for levels and graphics are really simple. I expected probably something like Audiosurf from this game but, sadly, it is nothing like that. Grab it only on sale and only if you are ready for hard to beat game.

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